Soul Blazer, released in Japan as Soul Blader (ソウルブレイダー), is a video game for the Super NES developed by Quintet and published by Enix. Soul Blazer was scored by Yukihide Takekawa. It was released in 1992 in Japan and North America.
It is an action role-playing game where the player takes the role of The Master's servant, to destroy monsters and release the captured souls of a world's inhabitants.
The player frees a series of towns by fighting monsters in traditional dungeon crawl battles. Destroying monster lairs in the dungeons causes a soul belonging to a former town occupant to be liberated and reincarnated. This is often a human, but it could be anything from a dolphin to a talking tulip. As souls are freed, the town is reconstructed around the people. The new town occupants give the player advice and items. When the player defeats the boss monster imprisoning the soul of the head of each town, the area is cleared and the player can continue. After the hero frees the first six villages, he is granted access to the "World of Evil", where the final villain awaits.
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