Flying Dragon

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Flying Dragon is a fighting game with role-playing video game elements that was developed by Culture Brain and released for the Nintendo 64 in 1998.

Its most notable feature was the game's SD mode that featured a character progression system, in which characters advance in levels as they become more experienced, and in which it is possible to collect credits and treasure items to equip characters with. The game received relatively low scores on specialized reviews at the time of its release. It had a sequel a year later, titled S.D. Hiryu no Ken Densetsu.

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