Fighters Destiny is a 1998 video game developed by Opus Corp. and published by Ocean Software, Infogrames, and Imagineer for the Nintendo 64. It closely models the 3D fighting game standard set by Sega's Virtua Fighter, but integrates a unique point scoring system.
In Fighters Destiny, the player controls a polygon-based character in a three dimensional battle arena. The game features typical hand to hand combat fighting: using a variety of punches, kicks, locks, and throws, players attempt to pummel their opponents into submission. Each character also has a large list of special commands (called "moves") that can be accessed during battle. These different moves range from simply pressing the "B" button to inputting button combinations.
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