The game was independently re-developed for the Nintendo 64 by Realtime Associates, and game designer Scott Kim. In the early days of the games production it was titled "Charlie Blast's Challenge". Besides changing the graphics, a four-player versus mode was also added wherein players can control Charlie or one of three other characters and must conquer as much of the land as possible with one's own bomb blasts. The multiplayer mode includes several bombs not featured in the main solo mode, like a freeze bomb, which when lit, will encase the other player(s) in blocks of ice, and a rainbow bomb, which is capable of exploding an entire row or column that the bomb is facing.
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