Super Monkey Ball 2 is a platform party video game developed by Amusement Vision and published by Sega in 2002 for the GameCube. It is the second installment in the Super Monkey Ball series, and the first installment to have a storyline and to be released on a home console.
The primary objective of the game mode is to navigate a monkey trapped inside a ball from one end of a stage to the other. Players control the slant of the stage by moving the control stick, thus making the ball roll and can fail a level by falling off or by running out of time.
The stages contain platforms such as slopes, half-pipes, moving platforms, etc. The game introduces new gimmicks such as teleportation doors, switches which control the speed of a stage, massive obstacles, and more.
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