Harvest Moon: Magical Melody



Harvest Moon: Magical Melody is a social simulation video game for the GameCube developed by Marvelous Interactive. It is an updated version of Bokujō Monogatari, which was released in Japan. The updated GameCube version was released in the United States by Natsume on March 28, 2006.

The game has two main objectives: to wake the Harvest Goddess and to marry one of the townspeople. The Harvest Goddess has turned herself to stone out of melancholy at the townspeople's disregard. The player must gather musical notes by finishing various chores and milestones. These tasks are not revealed to the player aside from hints the player can gather based on the name of the notes in the Notes screen of the pause menu. Some are very obvious, such as the Second House note, but others are less obvious such as the Treasure Hoard note. Collecting at least fifty out of a total of one hundred notes lets the player create the titular magical melody that will revive the village's protectress. This does not end the game, which allows the player to continue collecting even more notes and building relationships with the townspeople.

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