Chrono Trigger

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Chrono Trigger is a 1995 role-playing video game developed and published by Square for the Super Nintendo Entertainment System that began the Chrono series. A slightly enhanced Chrono Trigger, again ported by Tose, was released for the Nintendo DS in North America and Japan in 2008, and PAL regions in 2009.

Chrono Trigger features standard role-playing video game gameplay. The player controls the protagonist and his companions in the game's two-dimensional world, consisting of various forests, cities, and dungeons. Navigation occurs via an overworld map, depicting the landscape from a scaled-down overhead view. Areas such as forests, cities, and similar places are depicted as more realistic scaled-down maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies. Chrono Trigger's gameplay deviates from that of traditional Japanese RPGs in that, rather than appearing in random encounters, many enemies are openly visible on field maps or lie in wait to ambush the party. Contact with enemies on a field map initiates a battle that occurs directly on the map rather than on a separate battle screen.

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